Wednesday, 17 October 2012

Bones Cassidy Character

A character i did about a month ago now, just got around to posting it. We were going to produce a cowboy platformer where you play as a skeletal cowboy, but we're working on something else now :) First time modelling a character in blender with this one.

A simple concept

The model, 12.3k triangles


I've given rigging a go but it's not my forte >_> Currently working on building variations of kitchens, command rooms, and medical bays.