Really enjoying this one, but need to get my medieval house pieces finished first. Next post will probably be when i've finished the low poly model of this. Will likely take it into Mudbox, though i may just stick to Max in order to maintain the blocky, spiky look.
Wednesday, 29 December 2010
Character Production
Not got very far in this yet as i have been working on my medieval house and mantis aircraft. Very blocky, but i've got it underway.
Environment Production Assets
Some screens and brief explanations of my current progress on creating modular assets for a medieval tavern.
A view of all of my assets i am currently working on. Some textured, some not.
Here are the textures for the models i have currently finished
Small Window
Large Window
Door
Chimney
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